Texas Focuses on Prediction Markets Before 2027 Legislative Session iGame

Texas Focuses on Prediction Markets Before 2027 Legislative Session

(AsiaGameHub) - Texas lawmakers are gearing up to conduct a thorough review of the explosive growth of prediction market platforms, as Lieutenant Governor Dan Patrick has placed the issue near the top of the Senate’s interim agenda leading up to the 2027 legislative session. Texas Senate to Examine the Rising Clout of Prediction Markets The directive has been issued alongside mounting worries that these platforms, which let users speculate on the outcomes of events ranging from elections to sports matches, may be operating in an ambiguous legal space. While traditional gambling options like casinos and sports betting remain prohibited in Texas, prediction markets have expanded by operating under federal regulatory frameworks that differ from state gambling rules. Patrick has tasked the Senate’s State Affairs Committee with looking into how these platforms operate and whether they circumvent existing restrictions. Lawmakers are expected to evaluate how event-based contracts are offered, and if they bear similarities to betting activities prohibited under state law. The move reflects increasing unease among state officials about the potential impacts on election integrity and public trust. Per the directive, the Senate should explore how these markets could affect political processes if users are able to wager on election results. Concerns also extend to sports, where similar structures could mirror traditional betting despite existing bans. Texas Sees Expanding Discussion Over Regulating Emerging Betting Models Texas offers a unique context for this debate. The state has long pushed back against efforts to legalize most forms of gambling, and Patrick himself has opposed proposals to expand gaming access. This restrictive stance has made the rise of prediction markets even more noticeable, as they provide an alternative path for speculative activity that does not fall under current prohibitions. Lawmakers are also set to investigate how federal oversight of derivatives and financial instruments overlaps with state-level gambling rules. The goal is to determine whether additional legislation is needed to close what officials describe as loopholes that allow these platforms to operate. Beyond identifying potential risks, the Senate committee will be asked to put forward policy recommendations. These could include stricter regulations, clearer definitions of what counts as gambling, or new enforcement tools designed to limit access to such platforms within Texas. The issue is gaining traction beyond the state. At the federal level, policymakers have already begun discussions about whether prediction markets should face tighter controls when tied to sensitive topics like government actions or national security. As Texas prepares for its next legislative session, its examination of prediction markets signals a broader push to update existing laws to match emerging digital platforms. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
More
Judge Rejects NCAA Bid to Stop DraftKings from Using March Madness Trademarks iGame

Judge Rejects NCAA Bid to Stop DraftKings from Using March Madness Trademarks

(AsiaGameHub) - Federal Judge Tanya Walton Pratt turned down the National Collegiate Athletic Association’s (NCAA) application for a temporary restraining order intended to stop DraftKings from utilizing trademarks linked to the NCAA’s basketball tournaments. Judge Rules in Favor of DraftKings Last week, the NCAA submitted a complaint requesting that a federal court order DraftKings to cease using terms like March Madness, Final Four, Elite Eight, and others in relation to the 2026 college basketball tournaments. DraftKings has employed several widely recognized terms to refer to the NCAA Tournament for more than five years, and it is legally allowed to keep doing so. Judge Pratt determined that the NCAA had not sufficiently demonstrated that it would suffer irreparable damage from DraftKings’ ongoing use of its trademarks. Timing was a critical factor in the ruling, as the court pointed out that DraftKings has been using the contested terms for over five years. This aspect undermines the NCAA’s claim of urgency. Per the court, this delay in acting weakened the argument for immediate intervention, creating a major obstacle for the association’s legal challenge at this point. It’s important to note, though, that the judge’s decision did not dismiss the NCAA’s wider claims. Judge Pratt also observed that the organization might still win on the substance of its trademark case as the legal proceedings move forward. The ruling means that DraftKings can keep using the terms for the time being, but the final result could still be in the NCAA’s favor over time. The case is still ongoing in the Southern District of Indiana, where the NCAA is currently getting ready to pursue its claims via the discovery process and possibly a jury trial. However, DraftKings will retain the right to use the disputed terms for the rest of the 2026 tournaments. What Was DraftKings’ Response? In a prior statement made when the NCAA first filed its complaint, DraftKings described the contested terms as “the widely recognized names for the tournaments and their rounds, used by millions of college basketball fans, journalists, and those involved in the sports-betting industry.” The company also noted that these are the same terms used by other online sportsbooks, none of which have been the subject of the NCAA’s complaint. DraftKings also criticized the NCAA’s request for a restraining order, stating it is based on a “contrived and manufactured ‘emergency.’” Additionally, DraftKings pointed out that the NCAA maintains a commercial partnership with a firm that supplies in-game data to sportsbooks. In other recent updates about DraftKings, the company has just launched a new product called DK Replay, initially available in Oregon. DraftKings promotes this new offering as an exciting and innovative way for MLB fans to engage in betting. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
More
Gambling.com Group Appoints Co-Founder Kevin McCrystle as CEO iGame

Gambling.com Group Appoints Co-Founder Kevin McCrystle as CEO

(AsiaGameHub) - Charles Gillespie, current chairman, CEO and co-founder, will transition to the role of executive chairman of the board. U.S.- Gambling.com Group has announced that incumbent chief operating officer and co-founder Kevin McCrystle will take up the position of CEO. Current chairman, CEO and co-founder Charles Gillespie will step into the role of executive chairman of the board. The leadership change will take effect starting from the conclusion of the company’s annual general meeting, which is expected to be held in mid-May. McCrystle has served as chief operating officer since 2007, and as a member of the board of directors since May 2024. Since July 2016, he has also served as a director of the company’s Irish subsidiary GDC Media. In 2020, he moved to Charlotte in the U.S. to supervise the development of the North American market. Gillespie has held the position of board chairman since May 2024. Michael Quartieri, lead independent director, said: “As executive chairman, Charles’ insights and guidance will continue to bring value to the company, including through his active participation in evaluating strategic M&A opportunities and making sure the company stays at the cutting edge of the AI revolution. On behalf of the board of directors, we sincerely thank Charles for his 20 years of exceptional service as the company’s first and only CEO, and we look forward to his continued contributions in his new role as executive chairman. “Since the company was founded, Kevin and Charles have worked closely side by side to deliver all of the company’s key initiatives. Kevin is an outstanding leader, and with his extensive knowledge of our business and the wider industry, he is deeply respected by all our internal and external stakeholders. The board is fully confident he is perfectly suited to be our next CEO, continuing to lead and advance the initiatives already in motion to keep the company progressing as it grows into a larger, more influential player in the online gambling ecosystem.” McCrystle added: “Over the years, we have gone through many different stages of growth, from our early startup days right after college, to building our first international headquarters in Ireland, to PASPA shifting our focus to our home market in the U.S., to becoming a publicly traded company. As we keep implementing our strategic initiatives, I am excited to take over the CEO role and lead the whole company while upholding our founder-led corporate values, to best position Gambling.com Group for long-term growth.” Gillespie commented: “I have spent my entire adult life building Gambling.com Group together with Kevin, and I look forward to continuing to work closely with him as we enter the next phase of the company’s growth. As we keep expanding our sports data services business, reshape our marketing business, and embrace an AI-driven future, now is the right time to refresh our leadership team and give our most talented leader full control to drive all areas of the business.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
More
Formula 1 Enters into New Agreement with Allwyn iGame

Formula 1 Enters into New Agreement with Allwyn

(AsiaGameHub) - The extended sponsorship deal introduces a series of fresh initiatives. UK.- It has been a significant week for Allwyn. The Czech gaming conglomerate finalized its merger with OPAP to debut on the Greek stock market and confirmed it has reached a key milestone in the modernization of the UK National Lottery. The company has also revealed the renewal of its sponsorship contract with Formula 1, securing a new multi-year partnership. This expanded agreement introduces several new features. Allwyn will now be integrated into Formula 1 Predict, enabling fans to guess race results, while the newly created Allwyn League will provide rewards such as race tickets, Paddock Club passes, and unique memorabilia. Allwyn’s branding will be showcased during the formation lap at specific Grand Prix events, and the Formula 1 Allwyn Global Community Awards, which debuted in 2025, will see their scope double in 2026, providing support to as many as eight organizations in host cities. The 2025 Formula 1 season attracted 827 million fans and reached a television viewership of 1.8 billion. Allwyn is one of several betting firms associated with the sport. Recently, Betway was named the sport’s inaugural official betting partner in a multi-year agreement. Additionally, Allwyn has maintained a branding partnership with Williams Racing. Emily Prazer, Chief Commercial Officer at Formula 1, stated: “We are pleased to extend and strengthen our collaboration with Allwyn, which benefits both our fans and the communities hosting our races. Our partnership with Allwyn underscores our mutual dedication to creating a positive legacy and utilizing innovation to provide fresh fan experiences, both remotely and at our international events. Allwyn remains a vital and valued partner to Formula 1, contributing to the growth of the sport and the well-being of the people it engages globally.” Pavel Turek, Allwyn’s Chief Officer of Global Partnerships, remarked: “We are excited to elevate our official partnership with Formula 1, representing our most substantial long-term investment in the sport to date. By extending our collaboration, we reinforce our shared conviction in Formula 1’s ability to connect with and inspire a worldwide audience. “This new phase enables us to further strengthen that bond through the introduction of the Allwyn League fan experience, our lead sponsorship of the Formation Lap, and the growth of the Formula 1 Allwyn Global Community Award initiative. We are dedicated to ensuring that the thrill of the track translates into rewarding experiences for fans and a meaningful, lasting impact for the communities we visit.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
More

February: Ontario iGaming Wagers Increase Year-Over-Year

(AsiaGameHub) - Wagers experienced a 23 per cent increase compared to the previous year. Canada.- iGaming Ontario has announced that wagers within the province reached a total of CA$8.73bn in February. This figure represents a 23 per cent rise year-over-year, though it marks an 8 per cent decrease from January 2026. Non-adjusted gross gaming revenue (NAGGR) stood at CA$342.4m, up from CA$280m in February 2025, but down 15 per cent from January. Online casino gaming continued to dominate the market, accounting for 88 per cent of all wagering activity. Wagers in this category totalled CA$7.7bn, a 6 per cent reduction month-over-month. The sports betting segment recorded wagers of CA$946m, a 20 per cent decrease from January. Its NAGGR fell by 29 per cent to CA$61.3m. Peer-to-peer poker contributed CA$135m in wagers, reflecting a 14 per cent drop month-over-month. Its NAGGR was $5.4m, a 10 per cent decrease. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
More
BoscaSports broadens its UK presence via new acquisition iGame

BoscaSports broadens its UK presence via new acquisition

(AsiaGameHub) - Irish betting technology company BoscaSports is set to acquire the video streaming firm 2DB. UK.- BoscaSports, an Irish betting technology provider, has increased its UK presence by purchasing video streaming company 2DB. This strategic step is intended to bolster its standing in the retail betting sector, with the firm identifying licensed betting offices (LBOs) as a primary market. According to BoscaSports, the purchase will double its employee count and improve its offerings for both physical and online betting. The financial terms were not disclosed, though The Irish Times states the merged entity is projected to have approximately €4m in yearly revenue. Allied Irish Bank (AIB) is financing the transaction with a loan facility. BoscaSports already maintains a significant position in the UK retail betting market, partnering with operators like Paddy Power, William Hill, the UK Tote Group, and Britbet. Its display systems are also installed at 86 racecourses throughout the UK and Ireland, such as Ascot. Chief Executive Officer Eugenee Mitchell called the acquisition "transformational for BoscaSports". “Integrating our expertise with 2DB’s video streaming and data solutions substantially improves our technology stack, extends our distribution network, and increases the value we provide to racecourses, operators, and bettors globally,” he stated. “We take pride in being a successful Irish technology company and appreciate the backing from AIB and RMG as we begin this new growth chapter.” Steve Boffo, Managing Director of 2DB, also expressed support for the agreement, commenting: “This represents an ideal alignment of culture and strategy, and we are prepared to start immediately for the benefit of our team and clients.” The deal occurs during a period of difficulty for both retail and horserace betting in Britain. Retail involvement and gross gaming yield (GGY) have been falling, with the UK Gambling Commission noting a 2 per cent decline in GGY for 2025. Paddy Power closed 257 outlets last year, and other leading bookmakers have also indicated potential closures as they manage increased gambling taxes, despite retail operations being exempt from these rises. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
More
Norway introduces four‑year national plan to tackle gambling harms iGame

Norway introduces four‑year national plan to tackle gambling harms

(AsiaGameHub) - Norway's gambling authority will be involved in a fresh initiative to mitigate gambling-related harms, as the nation continues to uphold its state-controlled gambling system. Norway.- A four-year national strategy has been unveiled by the Norwegian government to tackle gambling harms. The plan, which will operate from 2026 through 2029, centres on prevention, treatment, and research, but will involve no alterations to the regulatory framework. Officials stated the objective is to decrease the incidence of gambling problems, emphasising that protecting at-risk populations must take precedence over business concerns. Norway upholds a state monopoly on gambling, with legal options solely provided by Norsk Tipping and the horse race betting company Norsk Rikstoto. The strategy will target young people between 9 and 25 years old as its primary focus, paying special attention to 12- to 17-year-olds who interact with gambling-like mechanics in video games, including loot boxes and skins. Additional groups identified are athletes, incarcerated individuals, people with neurodevelopmental conditions, those not in education or employment, and individuals with a history of gambling problems. Prevention work will encompass outreach in schools and athletic associations, online campaigns, and advice for adults. Bodies such as the gambling and media regulators Lotteritilsynet and Medietilsynet, together with the Directorate of Health, Helsedirektoratet, will divide duties, aided by the Norwegian Film Institute and non-profit groups. Educational initiatives will seek to assist youth in identifying gambling components within games, while prevention resources will be circulated via youth-focused websites like ung.no and snakkomspill.no, in addition to social media platforms. Parents, educators, sports coaches, medical personnel, prison guards, employers, and banking staff will be given training and resources to detect early indicators of trouble. Furthermore, Norway's gambling helpline, Hjelpelinjen, will introduce chat capabilities, and no-cost remote treatment schemes will remain accessible without requiring a doctor's referral. Inside the prison system, personnel will be trained to recognise and address gambling issues among prisoners, who frequently build up debts during their sentences. Collaboration between the Directorate of Health and regional expertise centres (KORUS) will be enhanced to broaden the availability of services at a local level. Data collection efforts will also be increased, featuring periodic surveys on gambling and gaming activity and a new countrywide investigation specifically into gambling harms. The government additionally intends to hold yearly meetings with operators to underscore their responsible gambling duties. Partnerships with banks and financial firms will be deepened in an effort to stop transactions to unlicensed gambling operators. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
More
Grants introduced to assist UK charities affected by transition to new gambling levy iGame

Grants introduced to assist UK charities affected by transition to new gambling levy

(AsiaGameHub) - Some charities are experiencing a shortfall in funding as a result of the transition to the new gambling levy. UK.- The UK government’s Department for Culture, Media and Sport (DCMS) has introduced a temporary grant system to alleviate concerns among charities regarding the implementation of the Gambling Levy. A three-month transition grant scheme will be operational from April 1 to June 1, designed to assist affected charities in covering their staff and service expenses. The UK gambling levy was enacted nearly a year ago, with collections commencing in September. However, the Office for Health Improvement and Disparities revealed the initial prevention funding allocations for England a mere 13 days before the new funding cycle was set to begin. The Gambling Lived Experience Network (GLEN) expressed dissatisfaction, stating that this delay forced some charities that did not receive funding into difficult decisions about their continued operation. Under the Gambling Levy transition grant scheme, eligible charities will have the option to submit backdated claims if decisions are made after April 1. Applicants must have been providing relevant services in March 2026 and must have previously applied for, but failed to secure, funding through the Gambling Harms Prevention or Treatment VCSE Grant Funds. Grants will not cover capital expenditure exceeding £2,000, and the application period will conclude on April 30. The gambling levy supersedes the former voluntary arrangement where operators contributed 1 per cent of their revenue to GambleAware. NHS England, the Office for Health Improvement and Disparities (OHID), and UK Research and Innovation (UKRI) have now assumed responsibility for commissioning services related to treatment, prevention, and research, respectively, while GambleAware has ceased to operate. The DCMS has confirmed that the statutory levy generated just under £120m in its inaugural year. Scotland has begun distributing its £7.9m share among the NHS, local authorities, and charities. Prominent recipients include RCA Trust (£1m), Public Health Scotland (£967,000), NHS Greater Glasgow and Clyde (£926,000), and Citizens Advice Scotland (£450,000). Wales announced its funding allocations nine months ago, but England has yet to publicly disclose how its portion will be utilized. Regarding the research aspect of gambling levy funding, UK Research and Innovation (UKRI) is proceeding with its plans to establish its Gambling Research Programme and has initiated the recruitment process for a department head to lead this initiative. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
More
The Outlaws Return in NetEnt’s Dead or Alive 3 Slot Game iGame

The Outlaws Return in NetEnt’s Dead or Alive 3 Slot Game

(AsiaGameHub) - NetEnt has announced some exciting news, as the studio releases the third entry in its hit Dead or Alive online casino slot series. The newest game is available now, and the infamous Bounty Hunter is back once more to claim his rewards. Dead or Alive 3: Wanted builds upon the foundation of its predecessors, boasting updated graphics, smoother animations, and improved gameplay packed with additional signature features. Dead or Alive 3 Online Slot Metrics Rows: 5 Reels: 5 Paylines: 21 Volatility: High Min/max bet: 0.10/14 Max win: 66,666x Gunning for Top Dollar in Dead or Alive 3 Slot Machine The new slot sticks to the familiar theme of a semi-outlaw mercenary who decides to hunt down other shady figures, taking on the role of the Bounty Hunter – the toughest character around. Dead or Alive 3: Wanted is OUT NOW! And this Bounty Hunter is comin' in hot to collect hashtag#NetEnt hashtag#DeadOrAlive3Wanted hashtag#WantedWilds hashtag#SuperFreeSpins 18+ | Please gamble responsibly | https://t.co/V7Sle07agQ pic.twitter.com/JKFDeicCsL— NetEnt (@NetEntOfficial) March 26, 2026 The game uses a five-by-five slot grid and has a 96.03% RTP rate, which is typical for a high-volatility slot game. As you might anticipate, the maximum payout is substantial too—66,666x the size of your maximum bet. However, the odds of hitting this top prize are roughly 1 in 4.9 million spins. The game also includes a buy-in feature, a bonus mode, and an impressive cinematic opening that shows a burning train stranded in the wilderness. Get Ready to Hit Some Big Wins with Wanted Wilds and Random Multipliers This slot is packed with fantastic boosters that enhance the gameplay experience. The Wanted Wilds symbols assign a random multiplier between 2x and 100x, while Bounty Wilds let you collect all multipliers from the symbols they land alongside. Landing 3 or more scatter symbols unlocks 10 free spins, and you can retrigger these spins for even more chances to win. There’s also the possibility of hitting a super scatter, which grants super free spins. Free spins activated by 4 and 5 scatters offer a 50x or 2,500x multiplier (respectively) based on your bet amount. Additionally, the Elevate feature lets you purchase extra in-game perks to boost your overall playing experience. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
More
Massachusetts Gaming Commission introduces new responsible gaming programme iGame

Massachusetts Gaming Commission introduces new responsible gaming programme

(AsiaGameHub) - The regulatory body has announced the rollout of PlayWell, which is replacing the GameSense initiative. US.- The Massachusetts Gaming Commission (MGC) has revealed the launch of PlayWell, a new responsible gaming and player health program set to take the place of its GameSense initiative. The regulator noted that new branding will be displayed at casinos and on sports betting platforms. The new program is overseen by the Massachusetts Council on Gaming and Health. It includes resources such as 101 guides explaining game rules, advisors, and the existing voluntary self-exclusion program. MGC chair Jordan Maynard stated: ‘When gaming was legalized in the Commonwealth, it was vital to create a world-class research, responsible gaming, and player health program to secure the industry’s long-term success. For more than a decade, the Commission has collaborated with stakeholders, elected leaders, operators, and patrons to build a repository of knowledge around gambling harms and player health—and launching this new program, developed, owned, and operated by the MGC, will enable the Commission to have a larger impact on Massachusetts residents seeking support.’ Mark Vander Linden, MGC’s director of research and responsible gaming, added: ‘PlayWell is designed to address the needs of Massachusetts gamblers. Backed by research and evaluation, PlayWell advisors provide timely and relevant tips, information, and resources to patrons in casinos or online.’ The MGC reported that Plainridge Park Casino (PPC), MGM Springfield (MGM), and Encore Boston Harbor (EBH) generated $92 million in gross gaming revenue (GGR) in February. This marks a decline from January 2026’s $96.6 million and a 1.5 percent year-over-year drop. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
More
Pronet Gaming: Aligning Marketing Efforts with Regional Growth iGame

Pronet Gaming: Aligning Marketing Efforts with Regional Growth

(AsiaGameHub) - Gina Lama, Pronet Gaming's marketing chief, has examined how this strategy has taken center stage. Opinion.- In this highly competitive and rapidly evolving sector, expansion goes beyond customer acquisition – it requires synchronizing marketing efforts with the distinct characteristics of each territory. Whether operators are expanding into Asia, Latin America, or other emerging regions, one rule remains constant: campaigns need to mirror local cultures, behaviors, and expectations to achieve success. Successful regional marketing involves more than translating global campaigns. It requires a sophisticated approach grounded in genuine market understanding and profound appreciation for local player experiences. As we expand our footprint across regulated jurisdictions, Gina Lama, Pronet Gaming's marketing director, explains how this methodology has become fundamental to our value communication, operator support, and positioning as a results-focused partner. Connecting strategy to regional realities Marketing lacking context amounts to meaningless noise. That's why our approach begins with comprehending the regulatory environment, player conduct, and competitive landscape in every market. Strategies effective in one region may fall flat elsewhere. For instance, Asian markets typically prioritize mobile-centric engagement and swift in-play betting, whereas European players often seek more substantial content and enhanced loyalty rewards. Integrating these insights into our marketing plans generates more than just messages – it builds meaningful connections. This context-focused methodology extends to how we position our platform and features, ranging from Casino and Sportsbook to BetX Pro – our peer-to-peer betting exchange that has attracted significant attention for its flexibility and localized betting experiences. Brand clarity as a global foundation A robust, consistent brand serves as a foundation for regional marketing initiatives. Our recent launch of Pronet Gaming's updated corporate identity and new website before ICE Barcelona 2026 represented more than a cosmetic refresh; it marked a strategic move toward standardizing our global value proposition. Our revitalized brand clearly defines our identity: a partner dedicated to performance, localization, and operator achievement. This clear positioning enables regional teams and operator collaborators to tailor messages while preserving the central value proposition. It establishes a uniform voice that connects with local markets while upholding worldwide reputation. From product to promotions In the igaming sector, speed and performance transcend technical benchmarks; they represent critical marketing necessities. Today's players demand instantaneous loading, responsive interfaces, and frictionless interactions. Marketing campaigns directing users to sluggish or disjointed experiences prove counterproductive. Our marketing approach prioritizes performance indicators across both technical infrastructure and campaign execution. This involves leveraging real-time analytics, optimizing for micro-moments, and maintaining close coordination with product development to ensure messaging and user experience complement each other. Markets with intense in-play betting activity or inconsistent connectivity especially gain from this strategy. Partnerships amplify regional reach Organizations rarely succeed alone, and marketing campaigns are no exception. Collaborative alliances with local operators, affiliates, and regional media outlets are essential for expanding both market penetration and relevance. Close partner cooperation enables us to develop co-branded initiatives, utilize local knowledge, and access established player networks with authenticity. These partnerships also enhance our comprehension of market-specific preferences, providing insights that inform subsequent campaigns and product development. Insights become competitive advantage Operators emphasizing regional understanding over broad-scale approaches are positioned to achieve lasting expansion. Marketing strategies attuned to local conditions generate superior engagement, improved retention, and more cost-effective customer acquisition. We view the alignment of marketing with regional expansion not as a mere tactic, but as a core strategic pillar. Through the integration of market intelligence, clear brand positioning, and comprehensive product alignment, we enable operators to not only penetrate new markets but to dominate them. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
More
FBM Introduces “Oranges & Lions Slot” iGame

FBM Introduces “Oranges & Lions Slot”

(AsiaGameHub) - The latest FBM slot machine includes 40 paylines and functions with 15 separate reels. Press release.- FBM broadens its slot offerings with Oranges & Lions: a title showcasing a unique mechanism crafted to boost player involvement and improve casino floor results. This new FBM slot merges a Cash on Reels system with Mystery Prizes, a Free Spins bonus round, and three lion-themed features to provide lucrative gameplay. Oranges & Lions is currently live in Mexico and ready for rapid rollout to further markets. This new FBM slot game boasts 40 paylines and runs on 15 independent reels. Oranges & Lions distinguishes itself through its unique gameplay centered on the three middle reel positions and the golden lion symbols, which serve as the primary sources of thrill by unlocking awards and starting various game modes. Action Intensifies as Lions Roar on Oranges & Lions The three central reel positions focus the gameplay in Oranges & Lions. Each time a golden Lion appears in one of these locations, players are able to: Reveal all oranges present on the reels and uncover all Mystery Prizes, claiming their values. Add coins to the Bonus Free Spins pot. Initiate the Free Spin bonus or the Fruity, Juicy, and Zesty features. These effects repeat when players get two lions in the three central spots, but with a doubling impact as the oranges replicate, retaining their initial value. This progressive effect persists when players fill all three central spots with golden lions. Consequently, the quantity and collected value of oranges and Mystery Prizes triples. Hit the Drums and Make Lions Dance for Big Wins A potential result of the Cash on Reels system is the initiation of the Extra Fruity, Extra Juicy, and Extra Zesty game features. Created to work with the four jackpots in Oranges & Lions, these lion features can be activated separately or together, leading to as many as seven distinct game experiences. Each extra feature is symbolized by a lion of a different color and provides a specific outcome: Extra Fruity is purple and introduces additional oranges and Mystery Prizes onto the reels. Extra Juicy is red and enhances the values of current oranges and Mystery Prizes. Extra Zesty is green and increases the value of oranges and Mystery Prizes by 2x, 3x, or 5x. Every lion feature improves player rewards differently. Extra Fruity and Extra Juicy can work with all four jackpots, whereas Extra Zesty multiplies the values of the Emerald, Ruby, and Sapphire jackpots, generating complex and highly engaging winning situations. A Free Spins Bonus with Higher Prize Frequency When golden lions appear in the three central positions, they help stock the Bonus Free Spins pot with coins. The pot will ultimately activate the bonus, granting eight renewable Free Spins. During these spins, the Fruity, Juicy, and Zesty features happen more often, raising the probability of larger payouts. Mystery Prize Gifts hide Big Wins and Jackpots The Mystery Prize gifts amplify the suspense and excitement in Oranges & Lions. Accessible in both the base game and Free Spins, these gifts are opened only by golden lions in the central spots, and they can deliver: One of the four Oranges & Lions jackpots – Emerald, Ruby, Sapphire, and Grand. High-value Oranges with larger prize amounts. Oranges & Lions: A Slot with a Feature Set Designed for Casinos aiming for a Top Performance Featuring 40 paylines, multiple denomination choices, and a comprehensive set of features, Oranges & Lions is built to attract a wide spectrum of casino patrons while aiding operators' income objectives. This FBM slot can be installed on Galaxy II, Auria, and Shadow III cabinets, facilitating straightforward integration into diverse casino floor plans. By integrating numerous winning avenues, a bold visual style, and a unique Cash on Reels mechanism, Oranges & Lions is a potent enhancement to any slot collection and a game engineered to increase engagement, retention, and profitability for casino operators. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
More
SOFTSWISS wins two awards at GamingTECH CEE Awards 2026 iGame

SOFTSWISS wins two awards at GamingTECH CEE Awards 2026

(AsiaGameHub) - The SOFTSWISS Game Aggregator took home the Best Casino Aggregator award, and Valentina Bagniya, SOFTSWISS’s Chief Marketing Officer, was named CEE Influencer of the Year. Press release: SOFTSWISS solidified its standing in Central and Eastern Europe’s igaming sector by securing two awards at the GamingTECH CEE Awards 2026. The SOFTSWISS Game Aggregator won Best Casino Aggregator, and Valentina Bagniya, SOFTSWISS’s CMO, earned the CEE Influencer of the Year title. The awards ceremony was held on March 24 at the HIPTHER Prague Summit in the Czech Republic. The Best Casino Aggregator award highlights the SOFTSWISS Game Aggregator’s size, dependability, and ability to drive engagement. As one of the market’s biggest content hubs, the solution features over 40,000 games from upwards of 300 providers in 24 regulated regions. The platform delivers 99.999% uptime for operators, ensuring consistent performance even during high-traffic periods. This marks the Game Aggregator’s second award in 2026. Earlier this year, it won Best Aggregator 2026 at SiGMA Eurasia in Dubai. Valentina Bagniya received the CEE Influencer of the Year award for her influence on industry discourse and knowledge sharing throughout Europe. The jury highlighted multiple key projects Valentina led in 2025, such as: The 2026 iGaming Trends report – which draws on expert input from over 350 igaming professionals and AI-powered analysis of more than 120,000 media headlines. The 2026 iGaming Trends Marathon – a four-hour live event at SiGMA Central Europe that debuted a new industry format, transforming the report’s launch into an open, interactive discussion. Notable marketing initiatives, like the live assembly of an Alfa Romeo 4C at the SOFTSWISS booth during the SiGMA Central Europe Summit 2025. The jury also acknowledged Bagniya’s work as a speaker and judge at major industry events, along with her frequent contributions to igaming and business media. Valentina Bagniya, SOFTSWISS’s CMO, said: “Winning ‘Best Casino Aggregator’ confirms what our partners already understand – our product strategy succeeds in various regulated markets, and Central and Eastern Europe is no different. We’ll keep investing in product development in this region. As for the Influencer of the Year award, it goes to the entire SOFTSWISS team, whose expertise and commitment made this honor possible.” The CEE Influencer of the Year title is also Bagniya’s second individual award this year – the SOFTSWISS CMO was named Woman in iGaming at the SiGMA Africa Awards 2026. The 2026 iGaming Trends report, which was instrumental in Bagniya’s recognition, provides data-backed insights on regulation, AI adoption, marketing changes, and responsible gambling across global markets. It’s available for free download on the SOFTSWISS website. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
More
Las Vegas February Visits Increase iGame

Las Vegas February Visits Increase

(AsiaGameHub) - The city welcomed 3.03 million visitors, a 2.1 percent increase year-over-year. U.S.—The Las Vegas Convention and Visitors Authority (LVCVA) has reported that 3.03 million people traveled to Las Vegas in February. This marks a 2.1 percent year-over-year rise but is below January’s total of 3.27 million. Hotel occupancy stood at 81.7 percent, up 1.2 points, and the average daily rate (ADR) was $193.20, a 3.8 percent increase from the prior year. Weekend occupancy reached 89.3 percent, up 2.9 points, while midweek occupancy was 78.1 percent, a 0.4-point gain. Strip occupancy was 85 percent, down 1.5 points. Convention attendance fell by 0.4 percent year-over-year. The out-rotation of the Int’l Builders Show and the Kitchen & Bath Show lowered the figure, but the in-rotation of the AHR Expo and NADA—plus the Western Veterinary Conference shifting from March to February—boosted the number. In 2025, Las Vegas received 38.5 million visitors, a 7.5 percent year-over-year decline. Hotel occupancy was 80.3 percent, down 3.3 points. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
More
Weekend Conversation Corner: March 27 iGame

Weekend Conversation Corner: March 27

(AsiaGameHub) - Welcome to the latest installment of our Focus Gaming News Weekend Conversation Corner, offering a quick glimpse at this week's most prominent stories that have drawn worldwide attention. We'll distill the week's events into a clear summary, examining the major narratives that have influenced discussions, affected policy decisions, and generated controversy. Follow along as we strip away the noise to deliver a brief recap of the week's important happenings, ensuring you stay up-to-date on what matters most in our rapidly changing environment. Keep yourself updated, remain inspired, and keep playing. Enjoy a great weekend! Malta to consider regulation of prediction markets Malta is exploring the establishment of a regulatory structure for prediction markets, which could make it the first European nation to take this step. Economy Minister Silvio Schembri pointed out the sector's worldwide growth and capacity for innovation. He stressed the importance of responsible development, trust among users, openness, and adherence to rules. Platforms such as Kalshi and Polymarket have experienced swift global growth, especially in the United States. Nevertheless, regulatory oversight is intensifying, as some nations have implemented prohibition orders. With its renowned igaming sector, Malta seeks to further broaden its economic base through prediction market regulation. This initiative would represent yet another pioneering achievement for the country in Europe. EGBA urges European Commission to tackle fraudulent gambling sites The European Gaming and Betting Association (EGBA) has raised alarms about the growing danger posed by fake gambling websites and applications across Europe. These deceptive platforms mimic authorized operators, exposing users to potential identity fraud, monetary damage, and insecure betting conditions. EGBA has presented proof to the European Commission, urging unified European measures to tackle these scams. The association calculates that unauthorized operators seized 27 percent of Europe's online gambling revenue in 2025, totaling approximately €18 billion. Dr. Ekaterina Hartmann, EGBA's Director of Legal and Regulatory Affairs, underscored the necessity for continent-wide intervention to safeguard both consumers and lawful businesses from these deceitful schemes. The Commission's Strategy for Combating Online Fraud is scheduled for approval in Q2 2026. Spain’s Codere reportedly up for sale Codere, Spain's second-biggest gambling company, is apparently on the market with an anticipated valuation of roughly €2 billion. The firm has hired Jefferies and Macquarie Capital to guide the divestiture, with interested parties likely to present bids by mid-May. Codere's equity is distributed among 80 investment funds, concentrating on steady expansion across Latin America and Europe. The enterprise functions in authorized markets throughout Spain, Italy, and Latin America, maintaining robust operations in nations such as Mexico, Argentina, and Colombia. Codere Online posted a 6 percent rise in yearly revenue for 2025, with prospective purchasers rumored to be major players like Flutter Entertainment and Allwyn International. This possible transaction follows Cirsa's public offering, indicating evolving dynamics within Spain's gaming sector. New US bill proposes a ban on sports prediction market contracts The Prediction Markets Are Gambling Act is designed to stop CFTC-registered organizations from providing contracts that mirror sports wagers or casino-style games. Sponsored by Senators Adam Schiff and John Curtis, this cross-party legislation proposes to govern prediction markets through the Commodity Exchange Act. The bill's proponents contend that the CFTC has weakened its oversight of these instruments, breaching state statutes and consumer safeguards. The American Gaming Association endorses the measure, highlighting the need to preserve state and tribal authority over gambling regulation. Comparable proposals have emerged in Vermont, New Jersey, and Hawaii to prohibit specific event-based contracts and unmonitored prediction markets. The law intends to shield consumers and curb the spread of risky financial instruments in unsuitable domains. Mika Kuismanen: “The Finnish gambling reform is being carried out at least ten years too late” Mika Kuismanen, head of the Finnish Trade Association for Online Gambling, addresses Finland's transition from a state gambling monopoly to a permit-based system. This change seeks to counteract falling channelization figures and the impact of unauthorized operators. Kuismanen views the overhaul as long overdue, noting that the existing arrangement leads to diminished market control and forfeited tax income. He stresses the urgency of robust oversight to stop illicit operators from capturing market share. The Finnish Trade Association plans to persist in advocating for sector priorities and collaborating with oversight bodies. Gaming companies are demonstrating enthusiasm for the Finnish marketplace, having filed 24 license requests already. Kuismanen expresses measured confidence in the sector's prospects, stressing the value of equitable regulation and governmental consistency. He proposes that standardized European rules could advantage operators by blocking unauthorized activities and minimizing hazards linked to country-specific legislation. Concerns raised over UK gambling levy rollout The UK's Gambling Lived Experience Network (GLEN) has expressed worries regarding initial prevention fund distributions in England from the fresh UK gambling tax. Overseen by the Office for Health Improvement and Disparities (OHID), the financing declaration arrived merely 13 days prior to the start of the new period, creating anxiety among groups. Interested parties have condemned the schedule and framework of the procedure, worrying about service interruptions and possible shutdowns. GLEN cautions that the contestable funding approach might be irresponsible and harm minor nonprofits reliant on gambling damage compensation. The organization points out the effect on at-risk populations and the absence of clarity in state financing choices. UK Research and Innovation (UKRI) is additionally launching a Gambling Research Initiative, with hiring in progress. The ambiguity encircling financing determinations and reorganization within pertinent public agencies generates apprehensions about upcoming gambling harm reduction initiatives. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
More
Missouri Casino Smoking Ban Stalls, Similar Kansas Effort Fails iGame

Missouri Casino Smoking Ban Stalls, Similar Kansas Effort Fails

(AsiaGameHub) - Smoking continues to be allowed on all 13 casino gaming floors in Missouri. Legislators have reintroduced House Bill 1618 in the state's General Assembly, which seeks to mandate smoke-free settings in casinos. The legislative cutoff is rapidly nearing, however, making it entirely possible the bill will lack the time to advance. Furthermore, a comparable proposal in Kansas has already been defeated, contrary to earlier expectations that it would become law. Missouri’s Smoke Ban in Casinos is Stuck in Endless Discussion Focusing on Missouri, the state presently permits indoor smoking in casinos due to a specific exemption in its 1993 Clean Indoor Air Law. House Bill 1618 (HB1618) seeks to change this by removing that exemption. The legislation still has a long journey ahead, particularly as the Jefferson City legislature nears its adjournment for 2026. Earlier this year, prospects for HB1618 looked considerably brighter, as it was launched with support from both parties. The bill, written by state Rep. Bruce Sassmann (R-Montgomery), is co-sponsored by two fellow Republicans and four Democrats. After receiving two readings on the House floor in January, the bill still awaits assignment to a committee for first review. With the Missouri General Assembly scheduled to adjourn on May 15, however, the likelihood of prohibiting casino smoking this year seems low as the clock winds down. Debate on HB 1618 appears to have been delayed partly due to other gambling matters legislators have addressed in recent weeks. For instance, a new bill to regulate slot machines just barely passed the House last week. This action is part of a wider state initiative to manage "gray market" slot games. Indeed, Missouri Attorney General Catherine Hanaway has already begun pursuing illegal gambling machines, with a particular focus on video lottery terminals (VLTs) that have existed in a legal gray zone. Anti-Smoking Bills in Kansas Fail In the neighboring state of Kansas, Senate Bill 176 has already met its end. The bill aimed to modify the Kansas Clean Air Act of 2010 to eliminate secondhand smoke from the state's four casinos. Kansas Senate Bill 176 has seen no movement since February, when it was sent to the Senate Committee on Federal and State Affairs. The committee created the measure at the request of state Sen. Mike Thompson (R-Johnson). A related proposal in the Kansas House of Representatives, supported by Casino Employees Against Smoking Effects, has similarly stalled. House Bill 2252 has remained inactive for weeks in the House Committee on Health and Human Services. While the Kansas Legislature does not adjourn until April 10, both SB176 and HB2252 are currently defunct after missing the state's crossover deadline of February 19 to move to the opposite chamber. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
More
WSOP Poised to Return to ESPN Once Again iGame

WSOP Poised to Return to ESPN Once Again

(AsiaGameHub) - The World Series of Poker (WSOP), a poker powerhouse established by Benny Binion, and ESPN have announced a new streaming agreement on Thursday, confirming that the world's most prestigious and popular poker event will once again be broadcast on the network. ESPN to Bring Top-Tier Poker Action to Fans This multi-year streaming partnership will begin with the 2026 edition of the event, scheduled to start on July 2, 2026, and will continue through the final table, which is set to take place from August 3 to August 5, 2026. Details of the agreement have been released, indicating that coverage will feature three tables running concurrently for the Main Event, which is widely considered the most engaging and rewarding competition on the schedule. Commenting on this significant development, Ty Stewart, CEO of the World Series of Poker, expressed his enthusiasm, calling it an excellent opportunity to provide poker enthusiasts with a more dynamic viewing experience. “It’s with great pride that the WSOP is coming home to ESPN. The legacy of this partnership helped the game explode, and we can’t wait to deliver inspiration through world-class content to a new generation of viewers,” Stewart stated. The WSOP Main Event is anticipated to be one of the most significant in its history. Last year's event saw a total prize pool of $90.5 million, distributed among over 9,735 participants. This figure represented the third-largest Main Event in the series' history, but Stewart is optimistic that the event will surpass all previous records. However, travel restrictions imposed by the Trump administration may have negatively impacted the participation of international players. Despite these challenges, the WSOP continues to maintain its cultural relevance, with various developments surrounding the brand. For instance, Phil Hellmuth, who holds 17 WSOP bracelets, recently suggested that the number of bracelets awarded annually should be reduced, arguing that the proliferation of events diminishes the value of the original bracelets. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
More
FA CHAI Gaming receives two award nominations at SiGMA South America 2026 iGame

FA CHAI Gaming receives two award nominations at SiGMA South America 2026

(AsiaGameHub) - This double nomination underscores FA CHAI Gaming’s swift global growth and dedication to innovation, as the studio seeks to transform industry acclaim at SiGMA South America 2026 into a landmark win alongside its expanding community of players and partners. Press release.- FA CHAI Gaming has earned nominations for both Best Game Studio 2026 and Best Slot Game Provider 2026 at SiGMA South America, acknowledging a trajectory marked by over 70 original titles, expansion into 100+ global markets, and player-centric experiences fueled by innovation, quality, and trust. As the company said, “This achievement honors not only the studio but also the community of players and partners who have supported us in reaching this point!” From one game to a global presence Since its founding, FA CHAI Gaming has centered its efforts on crafting not merely games, but a globally recognized content ecosystem. Boasting over 70 original titles spanning slots, fishing, arcade, and table games, the studio continues to grow its reach across more than 100 markets globally. Building games that last Titles such as SUGAR BANG BANG develop from standalone releases into multi-title franchises, demonstrating the studio’s capacity to turn successful ideas into enduring IP ecosystems. Designed for global players Featuring support for multiple languages and culturally adaptable themes, our games connect with audiences across regions while upholding a unified brand identity. Beyond gameplay: a connected ecosystem Via the Player Achievement System, Event Function, and FA CHAI Card, gameplay expands into a more comprehensive experience — fostering engagement, progression, and exploration across different titles. Powered by certified technology All products are constructed using advanced HTML5 architecture and certified by globally recognized laboratories, guaranteeing fairness, stability, and smooth performance across devices. From nomination to winning — together Earning a nomination is a significant milestone, yet the journey persists. Our goal is to take the next step: converting this nomination into a win. Q&A – FA CHAI Gaming & SiGMA South America 2026 What nominations has FA CHAI Gaming received? We are proud to have been nominated for Best Game Studio 2026 and Best Slot Game Provider 2026, recognizing our work in game innovation, content excellence, and global market expansion. What does this nomination mean for players and partners? This nomination represents international acknowledgment of our games and services. It motivates us to keep providing high-quality, player-focused experiences, while our partners gain from our growing global market reach and sustainable gaming ecosystem. What are the key features of FA CHAI Gaming’s games? Our games offer support for multiple languages and culturally adaptable themes, and through the Player Achievement System, Event Function, and FA CHAI Card, they form a full-fledged ecosystem that extends gameplay to include cross-title interactions and achievement tracking. How can I vote to support FA CHAI Gaming? Kindly visit the SiGMA South America 2026 voting page. Each vote aids us in converting our nomination into an award. What are FA CHAI Gaming’s plans for the future? We will continue to expand in global markets, develop original IP series, and innovate in player engagement, ensuring that every player enjoys a comprehensive and fulfilling gaming journey. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
More
DSTGAMING Secures Developer of the Year and Expo Stand Awards at SPiCE South Asia Eventus Awards 2026 iGame

DSTGAMING Secures Developer of the Year and Expo Stand Awards at SPiCE South Asia Eventus Awards 2026

(AsiaGameHub) - DSTGAMING has been awarded Developer of the Year 2026 and SPiCE-IEST EXPO Stand of the Year Award 2026 at the SPiCE South Asia Eventus Awards, honoring its platform excellence and impactful exhibition presence. Press release. — DSTGAMING has earned two accolades at the SPiCE South Asia Eventus Awards: the Developer of the Year Award 2026 and the SPiCE-IEST EXPO Stand of the Year Award 2026. These honors were presented as part of the SPiCE South Asia gathering, which brings together industry stakeholders from across the regional gaming sector. The Developer of the Year Award recognizes companies that demonstrate steady progress in platform development, system performance, and technological implementation within the igaming space. This recognition highlights DSTGAMING’s ongoing efforts to enhance its platform infrastructure, ensuring reliability, scalability, and adaptability across multiple market environments. Additionally, the SPiCE-IEST EXPO Stand of the Year Award reflects the company’s display and engagement at the exhibition, acknowledging the effectiveness of its booth design, brand visibility, and interactions with event participants. This recognition underscores the importance of a strong on-site presence in complementing technology-driven offerings. Industry awards such as those presented at SPiCE South Asia play a role in spotlighting organizations that contribute to both innovation and operational excellence within the gaming sector. Being recognized across both development and exhibition categories demonstrates a balanced approach to product delivery and industry engagement. The company stated: “These awards represent a significant milestone for DSTGAMING, reaffirming our continued involvement in international industry platforms while maintaining a focus on platform performance and professional presentation within the global igaming ecosystem.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
More
From Poker Winnings to 30 Locations: Fat Shack Founder Story iGame

From Poker Winnings to 30 Locations: Fat Shack Founder Story

(AsiaGameHub) - Tom Armenti, president and CEO of Fat Shack Inc., launched his venture after graduating from college, using $5,000 in winnings from online poker. His optimism was initially dampened by construction estimates that ranged from $150,000 to $200,000. “There’s No Way I Can Do This” “I recall thinking, ‘There’s no way I can do this,’” Armenti stated in an interview with Business Insider’s Katherine Tangalakis-Lippert. Instead of abandoning the idea, he devised a solution. Rather than constructing a new restaurant, he borrowed space using his poker winnings. In 2010, he introduced Fat Shack by operating out of a local bagel shop at night, after the business had closed for the day. The initial phase was challenging due to a lack of on-site storage; consequently, he stored ingredients in freezers in his garage and transported only the necessary inventory for each day. Although the setup was less than ideal, the unique arrangement proved successful, as students began placing orders, spreading the news, and keeping the phone lines busy. Soon after, he decided to relocate the business to Fort Collins, Colorado, attracted by the significantly larger student population, and in 2011, he opened the first full-fledged Fat Shack location. The Shark Tank Effect The business took off in the first week, with further growth following shortly, prompting him to open a second location in Boulder with a close friend. The experimental franchise was also a hit, convincing the two friends that the concept was scalable. By 2015, they had established the first official franchise locations, often managed by individuals who had previously worked within the company. A significant milestone occurred four years later when the company appeared on Shark Tank, securing the founder a deal with Mark Cuban for $250,000 in exchange for 15% equity. Thanks to the publicity, sales experienced another surge, inquiries flooded in, and the company expanded rapidly, reaching 30 locations and generating approximately $20 million in annual revenue. Despite this success, the restaurant industry has grown more competitive due to shifting consumer habits and rising competition, forcing Fat Shack to make a difficult choice: remain true to its identity or adapt by offering healthier options. They chose the former. “There’s no way we could reinvent ourselves as a health brand,” Armenti remarked. The chain continues to prioritize value, enlarge portion sizes, and maintain stable pricing. To this day, the founder remains hands-on, frequently working in the stores alongside his staff. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
More